Nostra’s month-to-month energetic consumer base stood at 82 million, or one-fifth of the approximate whole of 430 million cell avid gamers in India.
From January to June 2023, the platform registered a 30% progress in its consumer base.
During this era, Nostra witnessed 1.5 instances progress within the variety of video games performed per session with a mean consumer gaming on the platform for not less than 20 minutes day-after-day.
Much of Nostra’s progress throughout this era was pushed by stay streaming of gaming tournaments (E-sports), and recreation streaming. The platform demonstrated a 3 instances improve within the time customers spend on recreation streaming and a 3 instances progress within the each day energetic consumer base for stay gaming tournaments (E-sports) streaming.
Games hosted on the platform can be found on Glance, one of many world’s main good lock display platforms that gives personalised content material suggestions and stay experiences to over 230 million energetic customers throughout India and Southeast Asia.
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Nostra is a single vacation spot with a various vary of F2P video games, enabling customers to find, play, watch, be taught and compete by means of a wealthy number of gaming experiences i.e., instantaneous, on-line, stay and gaming tournaments.Piyush Shah, Co-founder of InMobi Group and President & COO of Glance mentioned, “Nostra is building the largest global F2P gaming platform, fortified by its AI-powered discovery feature and the innovative distribution model via the Glance smart lock screen and other smart surfaces.
The effortless discovery, the full spectrum of rich gaming experiences, and enabling users to effortlessly explore and engage with captivating games on the Lock Screen without the need to unlock, has garnered enthusiastic reception from millions of users across Asia.”
Nostra attracts gamers throughout age groupswith its expansive library of greater than 500 video games. Nostra’s viewers is various when it comes to age—49% within the age group of 18 and 24, 24% within the age group of 25 and 34, and 26% are 35 or older—demonstrating the platform’s inroads to all demographics.
Nostra is seeking to introduce 600 new video games throughout 15 classes together with each, instantaneous and Android video games. To make this potential, Nostra is partnering with recreation builders and studios globally.
The platform intends to extend its offline bouquet of video games from 12 to 50. Gangatharaprabhu G, Vice President of product advertising, mentioned, “Offline games, although not as exciting as online ones, are a great way to expand our reach in underserved areas and they go a long way in customer retention in places that have spotty internet connectivity.”
Nostra will provide new codecs, and a number of other differentiated choices to drive natural recreation discovery and engagement at scale and assist recreation builders and studios obtain round 10x attain inside a yr.
Besides India, Nostra can be current predominantly within the gaming-heavy nation of Indonesia. In the approaching quarters, Nostra goals to broaden its presence to different international markets together with the USA, Japan, and Latin America.
They hope to have 200 million customers the world over by the tip of 2024, with early projections exhibiting India accounting for 120 million customers.
Source: economictimes.indiatimes.com