An synthetic intelligence can rapidly assess basketball sport information and extract details about the habits, strengths and weaknesses of gamers, which might show precious for coaches, notably from smaller groups.
Alejandro Rodríguez Pascual on the University of Massachusetts, Amherst, and his colleagues have used information compiled and publicly launched by US firm Second Spectrum to coach an AI mannequin. The information included the 3D location of gamers and the ball all through video games within the 2015/16 National Basketball Association (NBA) …
Source: www.newscientist.com